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Old Oct 02, 2006, 05:48 PM // 17:48   #221
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PUG monks are ok if you treat them well.

as mentioned above, be ready for the worst and never forget, that if the monk is NOT healing you it may be because he might have just got E-surged or got manta of recall shattered in a bad time. or somene like a tanking ee just drained all his energy to keep him alive...

and PLZ dont even expect Monks to rebirth anyone during the battle. he can see that you are dead, you know that he has been staring at the red bard more then anyone right?
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Old Oct 02, 2006, 07:11 PM // 19:11   #222
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In PvE a lot of people underestimate the power of signet of devotion and signet of rejuvenation. They are not spells, 0 energy heals for 90+ health, spam them... they are great for energy management.

I don't understand why orison of healing is even on skill bars anymore. Healing Wisper is a great spamable heal for the casters in the party (who should be much closer to you than to the warriors). Ethereal Light is an awesome PvE heal.

I use healing breeze and healing touch for self heals. Breeze is great for kiting. Breeze is also good because its a constant patch.
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Old Oct 02, 2006, 07:17 PM // 19:17   #223
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i'm blind <warrior>
i'm dead <warrior/ over extented ele>
My Energy is 30 of 80 <2nd ele>
hey your pretty hot <male war/ male ranger/ male assain>

are normally all calls that i ignore normally unless i have mend ailment/condition on my bar. Being blind dose not kill anyone in game if you had a hex that might. I'd love to cast empathy on some of the warriors i get part of the time.

I run a boon prot that dosen't have a sig so i'd leave em dead .

as for an elements mp unless they're healing only i've yet to give an ettin's hide about them. yes i still heal them but i wish that could be filttered out.

the last one, most of my chars are off gender since i'm staring at the screen of my char running alot. It's annoying to deal with a bunch of guys going "hey baby i got a flamming sword wnat to see?". believe it or not getting hit on by people is why i made a male monk just because i got so tired of kids saying lines simular to the one in quotes.
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Old Oct 02, 2006, 07:20 PM // 19:20   #224
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I leveled a monk just so I can irritate people.j/k I hate playing the profession...I use my monk for a mule.

click click move move RUN! click click click move move omg this is fun!
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Old Oct 02, 2006, 07:48 PM // 19:48   #225
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Quote:
Originally Posted by Maria The Princess
and PLZ dont even expect Monks to rebirth anyone during the battle. he can see that you are dead, you know that he has been staring at the red bard more then anyone right?
Oh, how I love monks who do that. He rebirths, gets his 0 energy for doing so, 2 more people die because I was healing the third one and then I get flamed and blamed for not healing, letting those two die or just simply being a bad monk. I love that. I really do. FAP FAP FAP!
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Old Oct 02, 2006, 08:42 PM // 20:42   #226
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I had a party once in fow which had a rebirth crazy monk and a res crazy necro. We were being ripped apart by over aggro and the monk just kept rebirthing everyone. I had no energy to heal these players that come back w/ <20% hp and 0 energy.. I was to busy keeping the rest of the party alive w/ no support from rebirth crazy monk. And the necro was going crazy rezing people who died on the front lines, who of course would die shortly after coming back to life in front of a pack of abyssmals.

And I wish I could get it thru the thick skulls of some warriors and rangers that constantly pinging their health is about as effective as repeatedly smashing the crosswalk button to make the light change faster, or continuously pushing a button to make an elevator come sooner
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Old Oct 02, 2006, 09:18 PM // 21:18   #227
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This is why I deleted my monk...
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Old Oct 02, 2006, 11:19 PM // 23:19   #228
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Quote:
Originally Posted by Mistress Mindbender
In PvE a lot of people underestimate the power of signet of devotion and signet of rejuvenation. They are not spells, 0 energy heals for 90+ health, spam them... they are great for energy management.

I don't understand why orison of healing is even on skill bars anymore. Healing Wisper is a great spamable heal for the casters in the party (who should be much closer to you than to the warriors). Ethereal Light is an awesome PvE heal.

I use healing breeze and healing touch for self heals. Breeze is great for kiting. Breeze is also good because its a constant patch.
Those signets should be a last resort when completely out of energy and only used for that reason not spammed like the NPCs on Cantha.There is nothing wrong with Orisons it is great skill still and provides good healing and it very spammable.I would just use touch if I were you less then 10 erergy and heals for more.
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Old Oct 03, 2006, 12:12 AM // 00:12   #229
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Quote:
Originally Posted by Spader
i'm blind <warrior>
i'm dead <warrior/ over extented ele>
My Energy is 30 of 80 <2nd ele>
hey your pretty hot <male war/ male ranger/ male assain>

are normally all calls that i ignore normally unless i have mend ailment/condition on my bar. Being blind dose not kill anyone in game if you had a hex that might. I'd love to cast empathy on some of the warriors i get part of the time.

I run a boon prot that dosen't have a sig so i'd leave em dead .
As always, half the people are complaining about the other half...oh, I can't wait till the thread above this one reaches 4 pages!

Note: It is your job to remove blind from warriors (the henchies always do), because if they're blinded, they can't use 'Watch Yourself!', which causes the tank and everyone nearby to take 40% more damage. This doesn't usually kill people, but it certainly can. Bad eles who die or run out of energy are not your fault at all, and there's nothing you can do about that, although in pve it's not a big problem, so let them die.

Would you like to tell us what you have on your skill bar?
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Old Oct 03, 2006, 01:43 AM // 01:43   #230
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With WoH, ethereal light, dwaana's, seed, heal party, v. spirit, healing seed, mend cond. and resurrection chant, I can't find a space for those signets.

The three main healing skills can keep most groups alive without taxing your energy. Don't over heal. The biggest problem I've seen with monks that have similar builds is, they heal waaaaay before the heal would be maximumly effective.

I couldn't imagine a healing monk without 7/8 of those skills. Of course you can substitute e. light with orison and v. spirit with breeze, substitute v.spirit with a hex removal if you're in a hex heavy area.
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Old Oct 03, 2006, 03:48 AM // 03:48   #231
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Quote:
Originally Posted by Age
Those signets should be a last resort when completely out of energy and only used for that reason not spammed like the NPCs on Cantha.There is nothing wrong with Orisons it is great skill still and provides good healing and it very spammable.I would just use touch if I were you less then 10 erergy and heals for more.
If you are going to save them until you are out of energy there is no point in bringing them. They are great spot heals, not meant for use in times of real need. Why put a skill on the bar you don't intend to use... Plus I think I'm a little better at judging what heal to use than a henchman.
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Old Oct 03, 2006, 04:40 AM // 04:40   #232
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Quote:
Originally Posted by Mistress Mindbender
If you are going to save them until you are out of energy there is no point in bringing them. They are great spot heals, not meant for use in times of real need. Why put a skill on the bar you don't intend to use... Plus I think I'm a little better at judging what heal to use than a henchman.
I would only bring one as a last resort if I bring one at all most of the time I don't except in one case in a mission I did.That was probably the last time I used SoD.I hardly have one on my skill bar and ofr the most part any decent pug Monk can do better than any Henchie Monk can.Monks can still out heal a Ritualist though and I am trying one out.
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Old Oct 06, 2006, 12:51 PM // 12:51   #233
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With Healing Light, it's rare that I ever run out of energy... unless a charge happy W/Mo decides to run away from me and he gets no healing.

My number one rule that I let PuGs know is: Monks don't have long distance healing. No classes have that ability, yet I experience so many players running out of healing range. You have to stay in range. I will NOT chase anyone. I will simply let them die and they will wait until the battle is over before I bring them back. If they complain, I try to explain that they need to work WITH the team instead of against it. Most younger players don't understand this. (They should really get their parents to buy them a WoW subscription)

There is nothing wrong with Heal Party, however like many other posters here, it is a situational heal... as ALL group heals are in every single RPG game are. Group heals are expensive but when used correctly, they can be very effient in terms of energy management. (IE use HP and regen for 5-10 seconds).

However, henchmen are much better than PuGs. Most of the bonus missions I've done in GWP have been with henchman while I bond. This includes THK, Divinity Coast, and several other bonus/missions. The Henchman, I can actually control. The warrior always gets first aggro dibs. I have taken a warrior on my henchmen runs because the guy begged me to... guess what? He messed up, pulled three groups and blamed the henchmen. I simply said he needed to work on his pulling skills and left him there to fend for himself.
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Old Oct 06, 2006, 12:54 PM // 12:54   #234
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Originally Posted by Eragon Dragonslayer
These PuG monks are driving me insane! alot of these monks are just spamming heal party and heavens delight while completely relying on me to heal the other players and then when they run outta energy for spamming hp and hd they just spam their low energy and yell at the necro to use BR or BiP on them and if they dont have those spells they yell at the necro and when they die they blame it on me! i can barely keep them all alive so ussually i wont heal the monk cuz all their doing is spamming hp alot of times we can make it through but when we dont the monk cusses me out and blames me for not healing..WTF? so i ussually have to heal the whole party and when i run outta energy we ussualy fail the mission cuz the other monk can only spam hp for long before running out of energy but even tho the other monk is spamming hp its not going to do much good and the party ussually fails...

Has anyone else experienced this?

Eragon
I couldnt not agree more... amen,, even MORE irritating is that when monks are attacked by melee baddies.. they choose to try and tank thereselves through it with HB or HH hence using all their energy and half of yours as you struggle to keep them alive to aid with healing the rest of the team....
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Old Oct 06, 2006, 02:33 PM // 14:33   #235
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I can't stand being a healing monk. I always go for protection. Why heal damage when you can prevent it. And as for those stupid monks. What a waste of a skill bar.

Last edited by NinjaKai; Oct 06, 2006 at 02:36 PM // 14:36..
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Old Oct 06, 2006, 03:36 PM // 15:36   #236
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Quote:
Originally Posted by NinjaKai
I can't stand being a healing monk. I always go for protection. Why heal damage when you can prevent it. And as for those stupid monks. What a waste of a skill bar.

1 heal 1 prot

if a normal monk is using HB, i know he sucks
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Old Oct 06, 2006, 03:59 PM // 15:59   #237
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Quote:
Originally Posted by Trvth Jvstice
With WoH, ethereal light, dwaana's, seed, heal party, v. spirit, healing seed, mend cond. and resurrection chant.
Pretty much the build I have been using as a monk since Beta (of course without the Factions skills). Can't really go wrong with it. And Etheral Light is one of my favorite skills. I use it as my self healing too I've never been a big fan of Orison, probably cause I never found that I needed it in my builds. I still like to switch skills here and there for fun though.
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Old Oct 06, 2006, 04:17 PM // 16:17   #238
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Quote:
Originally Posted by NinjaKai
I can't stand being a healing monk. I always go for protection. Why heal damage when you can prevent it. And as for those stupid monks. What a waste of a skill bar.
That's pretty closed minded to say that most of the monks in the game have a bad build. In some cases in PVE missions, the spikes are high enough that the increased cast times of most healing spells makes boon prot better,but I've seen soooo many boon prot monks run out of energy due to bad energy management.

I've tried both boon prot and all heal, so far I prefer heal, but I agree with jana that it's best to have one prot and one healer.
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Old Oct 06, 2006, 07:04 PM // 19:04   #239
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i agree to your every word. heal party in itself isnt that great, but it can get the job done if you've got enough energy. still, i've found it way more effective to have orison and WoH (or if you dont have WoH, something similar to it) and signet of devotion. heal individuals by spamming orison and WoH and use SoD when you need to give your energy a second or two to recharge. i've never run out of energy using this system.

i've found myself taking up the slack of the groups second monk on more than one occasion. even though i can pretty much handle a group of 7 other people who have small self healing on my own, it still makes me sad to watch other monks fail so badly.

funny story, one monk/ele i saw was using Glyph of Renewal and divine favor for healing. it made me sad T_T

Last edited by Family Draconis; Oct 06, 2006 at 07:06 PM // 19:06..
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Old Oct 06, 2006, 09:10 PM // 21:10   #240
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Quote:
Originally Posted by NinjaKai
I can't stand being a healing monk. I always go for protection. Why heal damage when you can prevent it. And as for those stupid monks. What a waste of a skill bar.
For pugs I generally go hybrid 16 heal/9 prot w/ prot spirit/rof/rebirth being my prot skills. 75% of the time you just can't rely on the other monk. Especially if they're a heal party spammer in UW, or one that doesn't know how to avoid aggro and ends up tanking 99% of the time. a second prot monk is more helpful w/ the skills I run than a second healer though.

actually just last night in uw I had a pug drive me insane. 2 trapping rangers who kept spamming qz. 1 monk, who I'll call mend condition monk as they spammed that constantly and an occasional prot spirit. Thank god for the other PS due to our leet tanks and their endure pain and pure strength builds. Then there was our confused mesmer who spammed chaos storm and energy surge on the aatxes. Led by our "elite" party former extraordinaire, flesh golem minion necro.

It's amazing we lasted as long as we did considering we didn't have enough damage output once the traps sprung, one of the warriors would repeatedly retreat half a circle behind the monks to use his healing sig, thereby pulling all sorts of nasties w/ him. Already useless minions would crumble around us while the rangers set traps.

One of the few groups where I finally left before the other monk did. Also got called a "noob monk" by the warrior after I tried to explain how he's supposed to hold the line, not retreat even if he thinks he might die. Thank dywana for prot spirit and dust trap...
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